Modular Steps
Per-Platform Config
Drag-and-Drop Order
[Autopricing Dashboard Screenshot]
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starting price/month
Automated Repricing
Modular Steps
Marketplace Sources
Pricing Rules Configuration
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Reorder 20+ pricing steps to control exactly how prices are calculated
Different rules for Shopify, CardTrader, ManaPool, eBay, TCGPlayer
Each range has its own step order, modifiers, and rounding rules
Independent configurations for singles vs sealed products
Multiple Price Sources
TCGPlayer, CardMarket, CardTrader (USD/EUR), ManaPool with 4-slot fallbacks
Selection Modes
Follow Fallbacks, Use Highest, Use Lowest, or Use Average
Smart Rounding
8 options: $0.01, $0.10, $0.25, $0.49, $0.50, $0.95, $0.99, $1.00
Lock all items in a range to a specific price, ignoring all other calculations
Prevent prices from going outside range boundaries - caps at min/max
Dynamic floor based on item cost: percentage above cost or fixed amount
Configure different rules for specific sets or set groups (new hierarchy level)
Each marketplace source has its own 4-slot price point configuration
NM, LP, MP, HP, DM percentage curves
Game-aware language adjustments
Normal, Foil, Etched, etc. (game-aware)
Per-printing minimum prices in advanced mode
Ranges like 1-5 days, 6-10 days for aging stock
Rules based on set publish date
Add or subtract flat amounts or percentages (supports negative)
Time-limited modifiers with expiration date/time
Cap how much prices can increase or decrease
Lock prices or set minimum per item
Always active, position adjustable in step order
Completely skip singles or sealed from repricing
Drag and drop to reorder all pricing steps. Each price range can have its own step order, rounding rules, and enabled modifiers.
Advanced Rules Editor
Screenshot Coming Soon
Daily automated price updates across all tiers
Different pricing rules for each TCG game
Automatically adjusts to latest market prices
Price changes automatically push to all synced platforms
Game Limits
5, 10, or unlimited games depending on plan
Bulk Processing
Updates thousands of items in a single reprice run
Out-of-Stock Handling
Optional repricing for out-of-stock items
Scheduling Dashboard
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Create ascending, non-overlapping price tiers with independent configurations.
Per-range step order
Per-range rounding
Per-range modifiers
Force to Price mode
Do Not Escape mode
Group sets with different pricing rules. Perfect for modern vs legacy sets.
All Sets default group
Multi-set selection
Per-group platform config
Hierarchical inheritance
Each marketplace source gets its own price point configuration.
4-slot fallbacks per source
Separate modes per marketplace
Market, Mid, Low, Direct/Low
Price point modifiers
Lock all items in a price range to a specific price.
Ignores all calculations
No escape logic applied
Perfect for bulk commons
Per-range configuration
Prevent prices from going outside range boundaries.
Caps at range minimum
Caps at range maximum
Applied after all steps
Maintains price control
Dynamic floor based on item cost to ensure profitability.
Percentage above cost
Fixed amount above cost
Per-range configuration
Stacks with item floor
Round-up only with 8 increment options. Now moveable in step order!
$0.01, $0.10, $0.25, $0.50
$0.49, $0.95, $0.99, $1.00
Drag-and-drop position
Per-range configuration
Test any card before repricing your inventory.
Step-by-step breakdown
All printings side by side
Mock override and floor
See final prices per condition
The industry standard for US card pricing with comprehensive coverage across all TCGs.
European market pricing with automatic currency conversion to your local currency.
US dollar pricing from CardTrader marketplace for international sellers.
Euro pricing from CardTrader with automatic currency conversion.
Magic: The Gathering specific pricing data from the ManaPool marketplace.
Each marketplace source has its own 4-slot price point configuration. Configure TCGPlayer to use Market→Mid→Low while CardMarket uses Market→Mid→Low with different modifiers.
Primary: Your preferred price point for this marketplace
Fallback: Used if primary is unavailable
Final Fallback: Third option in the chain
Doomsday: Last resort pricing
Each with its own % modifier
Choose how the system selects prices for each marketplace source:
Chain (Fallbacks): Use the first available price in the fallback chain
Use Highest: Compare primary and fallback, use the higher price
Use Lowest: Compare primary and fallback, use the lower price
Use Average: Calculate the average of available prices
Group multiple sets with shared pricing rules (e.g., "Modern Sets", "Legacy")
Lock all items in a range to a specific fixed price
Prevent prices from going outside range min/max boundaries
Dynamic minimum based on item cost (% or fixed amount above cost)
Game → Set Filters → Platform → Singles/Sealed → Price Ranges
Lock all items in a range to a fixed price, ignoring all calculations
Prevent prices from exceeding range boundaries
Dynamic per-item floor based on cost: set 20% above cost or $1 above cost to ensure profitability
Force to Price Check
If enabled, immediately returns the forced price (skips all other steps)Marketplace Reference
Select which marketplace to pull prices from (TCGPlayer, CardMarket, etc.)Price Point Selection
Choose price point per marketplace source (Market, Low, Mid, Direct Low)Price Point Modifier
Apply a percentage adjustment to the selected price pointCurrency Conversion
Convert prices to your local currency using real-time ratesCondition Modifier
Adjust prices based on card condition (NM, LP, MP, HP, DM)Rarity Modifier
Adjust prices based on card rarityPrinting Modifier
Adjust prices by printing type (Normal, Foil, Etched, etc.)Language Modifier
Adjust prices based on card languageAge Modifier
Apply discounts based on how long items have been in inventoryNew Release Modifier
Apply premiums for recently released setsFixed Offset
Add or subtract a flat dollar amountPercentage Offset
Add or subtract a percentageTemporary Fixed Offset
Time-limited fixed dollar adjustment with expirationTemporary Percentage Offset
Time-limited percentage adjustment with expirationPlatform Modifier
Apply platform-specific adjustments (e.g., +15% for eBay fees)Price Override
Force a specific price if set on the itemMax Price Movement
Cap how much prices can increase or decrease from currentRarity Baseline
Set minimum price floors by rarityRounding
Round up to the nearest increment (moveable)Cost-Based Floor
Dynamic floor based on item cost (% or fixed above cost)Per-Item Floor
Respect individual item price floors (moveable)Do Not Escape
Cap price within range min/max boundariesShopify
Direct-to-consumer pricing with your own margins
CardTrader
Competitive marketplace pricing with fee considerations
ManaPool
MTG-specific marketplace with unique buyer demographics
eBay
Factor in fees and shipping when setting prices
TCGPlayer
Match or beat the competition
Internal
In-store or default pricing for non-synced items
Singles
Sealed
Price Ranges
$0-$4.99, $5-$19.99, $20+Sometimes you need to override the rules for specific items. Set price overrides or floors directly on individual stock items.
Enter a value to lock the price. The autopricing engine will use this price instead of calculating one. Perfect for graded cards, signed items, or special inventory.
Set a minimum price per item. If the calculated price falls below this floor, the floor price is used instead. Great for ensuring you never sell below cost.
Matching SKUs stay in sync automatically. Update one and all matching items update together.
When a price changes, all matching SKUs update together
Override and floor values propagate to matching items
Changes to item attributes sync across SKUs
Each platform stores its own calculated price
Track when each platform was last repriced
Perfect for stores focused on a single TCG
Daily
1 Game
Stay competitive across multiple TCGs
Daily
3 Games
Maximum responsiveness to market changes
Daily
5 Games
Expanded game coverage
Daily
10 Games
All games, all the time
Daily
Unlimited
Configure autopricing for your games and stay competitive.
Entry+ Plan
Setup in Minutes
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